GlyphMaterial

Undocumented in source.

Members

Mixins

__anonymous
mixin RenderPass!(StandardRenderPass)
Undocumented in source.
__anonymous
mixin ShaderSource!(ShaderStage.Vertex, q{ #version 450 layout (location = 0) in vec2 position; layout (location = 1) in ivec2 uv; layout (location = 0) out vec2 uv2; layout (binding = 0) uniform UniformData { mat4 worldMatrix; } uni; void main() { gl_Position = uni.worldMatrix * vec4(position, 0, 1); gl_Position.y = -gl_Position.y; uv2 = uv; } })
Undocumented in source.
__anonymous
mixin ShaderSource!(ShaderStage.Fragment, q{ #version 450 layout (location = 0) in vec2 uv; layout (location = 0) out vec4 fragColor; layout (binding = 1) uniform sampler2D tex; void main() { fragColor = texture(tex, uv / textureSize(tex,0)).rrrr; } })
Undocumented in source.
__anonymous
mixin Info!i
Undocumented in source.
__anonymous
mixin MaxObjects!(10)
Undocumented in source.
__anonymous
mixin Instance
Undocumented in source.

Structs

Vertex
struct Vertex
Undocumented in source.
VertexUniform
struct VertexUniform
Undocumented in source.

Variables

i
CreateInfo i;
Undocumented in source.
tex
Texture tex;
Undocumented in source.
vertexUniform
VertexUniform vertexUniform;
Undocumented in source.

Inherited Members

From Material

__anonymous
mixin Descriptor
Undocumented in source.
pipelineLayout
PipelineLayout pipelineLayout;
Undocumented in source.
pipeline
Pipeline pipeline;
Undocumented in source.
__anonymous
mixin ImplReleaseOwn
Undocumented in source.
CreateInfo
struct CreateInfo
Undocumented in source.
Info
mixintemplate Info(CreateInfo info_)
Undocumented in source.
RenderPass
mixintemplate RenderPass(RenderPassType_)
Undocumented in source.
Instance
mixintemplate Instance()
Undocumented in source.
createVertexAttributeDescriptions
VkVertexInputAttributeDescription[] createVertexAttributeDescriptions(uint binding)
Undocumented in source. Be warned that the author may not have intended to support it.
getFormat
template getFormat(Type)
Undocumented in source.
vertexInputState
Pipeline.VertexInputStateCreateInfo vertexInputState()
Undocumented in source. Be warned that the author may not have intended to support it.

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