module sbylib.graphics.glyph.glyph; import sbylib.wrapper.vulkan; class Glyph { dchar character; long offsetX, offsetY; long width, height; long advance; long maxHeight; long x, y; this(dchar character, long offsetX, long offsetY, long width, long height, long advance, long maxHeight) { this.character = character; this.offsetX = offsetX; this.offsetY = offsetY; this.width = width; this.height = height; this.advance = advance; this.maxHeight = maxHeight; } }