1 module sbylib.wrapper.assimp.constants; 2 3 import bindbc.assimp.types; 4 5 enum ImporterFlag { 6 SupportTextFlavour = aiImporterFlags.SupportTextFlavour, 7 SupportBinaryFlavour = aiImporterFlags.SupportBinaryFlavour, 8 SupportCompressedFlavour = aiImporterFlags.SupportCompressedFlavour, 9 LimitedSupport = aiImporterFlags.LimitedSupport, 10 Experimental = aiImporterFlags.Experimental, 11 } 12 13 enum PostProcessFlag { 14 None = 0, 15 CalcTangentSpace = aiPostProcessSteps.CalcTangentSpace, 16 JoinIdenticalVertices = aiPostProcessSteps.JoinIdenticalVertices, 17 MakeLeftHanded = aiPostProcessSteps.MakeLeftHanded, 18 Triangulate = aiPostProcessSteps.Triangulate, 19 RemoveComponent = aiPostProcessSteps.RemoveComponent, 20 GenNormals = aiPostProcessSteps.GenNormals, 21 GenSmoothNormals = aiPostProcessSteps.GenSmoothNormals, 22 SplitLargeMeshes = aiPostProcessSteps.SplitLargeMeshes, 23 PreTransformVertices = aiPostProcessSteps.PreTransformVertices, 24 LimitBoneWeights = aiPostProcessSteps.LimitBoneWeights, 25 ValidateDataStructure = aiPostProcessSteps.ValidateDataStructure, 26 ImproveCacheLocality = aiPostProcessSteps.ImproveCacheLocality, 27 RemoveRedundantMaterials = aiPostProcessSteps.RemoveRedundantMaterials, 28 FixInFacingNormals = aiPostProcessSteps.FixInfacingNormals, 29 SortByPType = aiPostProcessSteps.SortByPType, 30 FindDegenerates = aiPostProcessSteps.FindDegenerates, 31 FindInvalidData = aiPostProcessSteps.FindInvalidData, 32 GenUVCoords = aiPostProcessSteps.GenUVCoords, 33 TransformUVCoords = aiPostProcessSteps.TransformUVCoords, 34 FindInstances = aiPostProcessSteps.FindInstances, 35 OptimizeMeshes = aiPostProcessSteps.OptimizeMeshes, 36 OptimizeGraph = aiPostProcessSteps.OptimizeGraph, 37 FlipUVs = aiPostProcessSteps.FlipUVs, 38 FlipWindingOrder = aiPostProcessSteps.FlipWindingOrder, 39 SplitByBoneCount = aiPostProcessSteps.SplitByBoneCount, 40 Debone = aiPostProcessSteps.Debone, 41 ConvertToLeftHanded = aiPostProcessSteps.ConvertToLeftHanded, 42 TargetRealtime_Fast = aiPostProcessStepsPreset.TargetRealtime_Fast, 43 TargetRealtime_Quality = aiPostProcessStepsPreset.TargetRealtime_Quality, 44 TargetRealtime_MaxQuality = aiPostProcessStepsPreset.TargetRealtime_MaxQuality 45 } 46 47 enum DefaultLogStream { 48 File = aiDefaultLogStream.FILE, 49 Stdout = aiDefaultLogStream.STDOUT, 50 Stderr = aiDefaultLogStream.STDERR, 51 Debugger = aiDefaultLogStream.DEBUGGER, 52 } 53 54 enum MetaDataType { 55 Bool = aiMetadataType.BOOL, 56 Int = aiMetadataType.INT32, 57 Ulong = aiMetadataType.UINT64, 58 Float = aiMetadataType.FLOAT, 59 String = aiMetadataType.STRING, 60 Vec3 = aiMetadataType.VECTOR3D, 61 } 62 63 enum PrimitiveType { 64 Point = aiPrimitiveType.POINT, 65 Line = aiPrimitiveType.LINE, 66 Triangle = aiPrimitiveType.TRIANGLE, 67 Polygon = aiPrimitiveType.POLYGON, 68 } 69 70 enum PropertyTypeInfo { 71 Float = aiPropertyTypeInfo.Float, 72 String = aiPropertyTypeInfo.String, 73 Integer = aiPropertyTypeInfo.Integer, 74 Buffer = aiPropertyTypeInfo.Buffer, 75 } 76 77 enum AnimBehaviour { 78 Default = aiAnimBehaviour.DEFAULT, 79 Constant = aiAnimBehaviour.CONSTANT, 80 Linear = aiAnimBehaviour.LINEAR, 81 Repeat = aiAnimBehaviour.REPEAT, 82 } 83 84 enum LightSourceType { 85 Undefined = aiLightSourceType.UNDEFINED, 86 Diredctional = aiLightSourceType.DIRECTIONAL, 87 Point = aiLightSourceType.POINT, 88 Spot = aiLightSourceType.SPOT, 89 Ambient = aiLightSourceType.AMBIENT, 90 Area = aiLightSourceType.AREA, 91 }